Quest
Dungeons and... that's it, probably.
Quest facts
- Quest giver
- Albert
- Previous quest
- Good Fellow
- Next quest
- Sweet Dreams
- Walkthrough steps
- 8
The current game data confirms the details on this page, but other conditions may also affect this quest.
How to start Dungeons and... that's it, probably.
What the game data proves about starting this quest. A condition is only listed when it can be named.
Why isn't Dungeons and... that's it, probably. starting?
Check these conditions in your save. This list comes from the game data, not from your progress.
- Complete Good Fellow
- Talk to Albert
Walkthrough
Some steps name only the action, because the game data does not name the target.
Step 1
Reach the place this step marks.
NPC: Albert
Step 2
Follow the quest until this stage completes.
NPC: Albert
Step 3
Reach the place this step marks.
NPC: Albert
Step 4
Finish the crafting step.
NPC: Albert
Step 5
Finish the crafting step.
NPC: Albert
Step 6
Reach the place this step marks.
NPC: Albert
Step 7
Destroy the object this step marks.
NPC: Albert
Step 8
Talk to Albert.
“Dream Dust.”
NPC: Albert
Stuck on this quest?
Each problem jumps to the section that answers it.
What this quest unlocks
Some entries are missing here because the game data does not name them.
Quest
Rewards
Some entries are missing here because the game data does not name them.
Technology
- Alchemy, Basic
What to do next
These quests continue from here.
Questline
- Before: Good Fellow
- Dungeons and... that's it, probably.
- After: Sweet Dreams
Frequently asked questions
How do you start Dungeons and... that's it, probably?
Complete Good Fellow first, then talk to Albert.
Who gives Dungeons and... that's it, probably?
Albert gives this quest.
What does Dungeons and... that's it, probably unlock?
It unlocks Sweet Dreams.
What quest comes after Dungeons and... that's it, probably?
The next quest is Sweet Dreams.