Graveyard Keeper 2 Technology & Tech Tree
See what each technology unlocks, what it requires, and the fastest route to what you need.
What are you trying to unlock?
Enter an item, recipe, workstation or technology. The hub works out which technologies come first and what they cost in total.
Glass
TechnologyTotal Tech Points
3 technologies
75
10An empty list means the game data does not document a prerequisite.
ClearTechnology Tree
46 technologies, grouped the way the game groups them. Pick a branch, then open a node to inspect it.
Filters
Showing 26 of 46
Reset filters- The Concept of Wood
2
2BuildingUnlocks 3Zombie-capable workstation - Pottery I
10
5BuildingUnlocks 2Zombie-capable workstationRequires The Concept of Stone - Oiled wood
20
20BuildingUnlocks 3Requires Tool Rack - Stone Polishing
20
5BuildingUnlocks 2Requires The Concept of Stone, Tool Rack - Zombie Assistant
35
5BuildingUnlocks 1Zombie-capable workstationRequires Tool Rack - Bronze Blades
15
5MetallurgyUnlocks 2Requires Bronze Works - Bronze Instruments
15
5MetallurgyUnlocks 2Requires Bronze Works - Simple Barricades
60
25MetallurgyUnlocks 3Requires Reinforced Plank - Firewood shed II
20
5MetallurgyUnlocks 1Requires Bronze Forge - Glass
30
10MetallurgyUnlocks 1Requires Bronze Melting - Gardening
5FarmingUnlocks 1 - Orchardry
20FarmingUnlocks 2 - Writing Basic
5
5TheologyUnlocks 2Zombie-capable workstation - Alchemy, Distillation
5
5AnatomyUnlocks 3Zombie-capable workstationRequires Alchemy, Basic - Body Places I
5
5AnatomyUnlocks 3Requires Autopsy, Basic - Graveyard Keeper I
2
5AnatomyUnlocks 2Requires Wooden Sign - Wooden Gravestones I
5
2AnatomyUnlocks 2Requires Wooden Sign - Skin and Bones
5
2AnatomyUnlocks 3Requires Soft parts
Browse by what it unlocks
Each card filters the technology list to the technologies that unlock that kind of content.
Need more Tech Points?
Technologies are paid for with Red, Green and Blue Tech Points. These totals are what the documented technologies cost.
Tech Tree Planner
Enter a target and the hub returns the technologies to unlock in order, with the Tech Point cost of the whole route.
How technology works
Technologies unlock recipes, buildings, workstations and other progression systems. Some technologies also depend on previous technologies or on game progression, and every technology costs Red, Green and Blue Tech Points. Where the game data only partly documents a requirement, this hub says so instead of filling the gap.
Can't find a technology?
Search by name above, or start from the problem you are stuck on and let the planner pick the next step.