GK2 Guide

Graveyard Keeper 2 Automation Planner

Plan a production chain, see which steps can be automated, and find the workstations, inputs and requirements you still need.

Goal: keep this item supplied.

Matching items

Browse Automation
Automation coverage
5 / 5
Manual steps
0
Workstations
3
Inputs you supply
4

5 of 5 production steps in this chain can run without you.

Main bottleneck

Nothing in this chain stops automation. Every production step has a confirmed automated path.

Production chain

Every step of the chosen route, with what produces it and what it consumes. A step already listed above is not walked a second time.

  • BurgerAutomated

    Automated by Zombie worker

    Made at Kitchen Table · Kitchen Table II

    The game data only partly states what this step consumes, so this branch of the chain is incomplete.

    • Minced Meat×1Automated

      Automated by Zombie worker

      Made at Millstone

    • Bread×2Automated

      Automated by Zombie worker · Automatic station

      Made at Kitchen Oven · Kitchen Oven II

      • Dough×4Automated

        Automated by Zombie worker

        Made at Kitchen Table · Kitchen Table II

        • Flour×6Automated

          Automated by Zombie worker

          Made at Millstone

        • Water×2External input
      • Fuelamount not statedExternal input

How each step is classified

  • AutomatedAn automated process produces it.
  • ManualThe player has to run the method.
  • External inputNothing here produces it: it has to be gathered, bought or otherwise brought in.
  • UnresolvedThe data does not resolve how it is produced or obtained.

Technologies required

Every technology and quest the chain records, with the step that asks for it. This page does not know your save, so nothing is marked as missing until you say what you have unlocked.

At least one step needs an unlock the game data does not name, so this list may be incomplete.

Add my unlocked technologies

Inputs you still need to supply

The end of the chain: what nothing in it produces. These have to be gathered, bought, fished or otherwise brought in.

Manual steps

Steps that currently need a player. An automated chain does not cover them.

No step of this chain has to be run by hand.

Unresolved automation steps

Steps the data cannot classify. This is not the same as a step that cannot be automated.

Every step of this chain is classified.

Your next step

Unlock Millstone: a step of this chain records it as a requirement.

How the Automation Planner works

The planner follows known production recipes and workstation requirements to build a production chain for the selected item. Each step is classified as automatable, manual, external, or unresolved from the available game data.

Technology and workstation requirements are separated from production inputs, so the thing that actually blocks a chain is not buried in a material list.

Automation coverage counts production steps only: the steps that produce something. Materials you gather, buy or fish are listed as inputs to supply, so an item you never intended to automate never lowers the ratio.

Related answers

The pages that own what this planner only points at.