GK2 Guide

Graveyard Keeper 2 Tech Tree Planner

Choose a technology to see its prerequisites, required points, progression requirements and the steps needed to unlock it.

Unlock Reanimation

Nothing is marked as unlocked yet, so every requirement below is listed as a required prerequisite rather than a missing one.

You can work on either of these next

None of these depends on another, so the order between them is yours to choose.

After that

Then work through the rest of the path in order.

  • Alchemy, Distillation55Required prerequisite

    Requires: Alchemy, Basic

    Needed for Reanimation

  • Soft partsNo Tech Points neededRequired prerequisite

    Requires: Autopsy, Basic

    Needed for Reanimation

  • Skin and Bones52Required prerequisite

    Requires: Soft parts

    Needed for Reanimation

  • Skull and Teeth55Required prerequisite

    Requires: Skin and Bones

    Needed for Reanimation

  • Requires: Alchemy, Distillation, Skull and Teeth

Unlock Summary

Prerequisite technologies
7
Total technology points across the path
77
Other requirements
1

Required Path

Every technology that has to be researched before Reanimation, in dependency order. Technologies in the same step can be researched in any order.

  1. Step 1

    • Alchemy, BasicNo Tech Points neededRequired prerequisite

      10 reputation with Albert

      Needed for Reanimation

    • Autopsy, BasicNo Tech Points neededRequired prerequisite

      Needed for Reanimation

  2. Step 2

    • Alchemy, Distillation55Required prerequisite

      Requires: Alchemy, Basic

      Needed for Reanimation

    • Soft partsNo Tech Points neededRequired prerequisite

      Requires: Autopsy, Basic

      Needed for Reanimation

  3. Step 3

    • Skin and Bones52Required prerequisite

      Requires: Soft parts

      Needed for Reanimation

  4. Step 4

    • Skull and Teeth55Required prerequisite

      Requires: Skin and Bones

      Needed for Reanimation

  5. Step 5

    • Requires: Alchemy, Distillation, Skull and Teeth

Points needed

Counted over the prerequisite graph with duplicates removed, so a technology that two branches share is only charged once.

  • Red Tech Points40
  • Green Tech Points20
  • Blue Tech Points17
Where to get technology points

Other requirements

Requirements that are not a technology, read from the same game data the technology pages use.

  • 10 reputation with Albert

    Required for Alchemy, Basic

    View Albert

Browse the Technology Tree

All 46 published technologies. A technology your target path still needs is highlighted.

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Available now
Unlocked

46 of 46 technologies

  • Alchemy, BasicNo Tech Points neededRequired prerequisite
    Anatomy10 reputation with Albert

    Needed for Reanimation

    • Alchemy, Distillation55Required prerequisite
      AnatomyRequires: Alchemy, Basic

      Needed for Reanimation

      • Reanimation301010Your target
        AnatomyRequires: Alchemy, Distillation, Skull and Teeth
  • Autopsy, BasicNo Tech Points neededRequired prerequisite
    Anatomy

    Needed for Reanimation

    • AnatomyRequires: Autopsy, Basic
    • Soft partsNo Tech Points neededRequired prerequisite
      AnatomyRequires: Autopsy, Basic

      Needed for Reanimation

      • Skin and Bones52Required prerequisite
        AnatomyRequires: Soft parts

        Needed for Reanimation

        • Skull and Teeth55Required prerequisite
          AnatomyRequires: Skin and Bones

          Needed for Reanimation

  • Metallurgy
  • Church CleaningNo Tech Points needed
    Theology
  • First dishesNo Tech Points needed
    Cooking
  • Farming
    • FarmingRequires: Gardening
    • FarmingRequires: Gardening
    • FarmingRequires: Gardening
      • FarmingRequires: Millstone
  • Farming
  • PastriesNo Tech Points needed
    Cooking
  • Metallurgy20 reputation with Herbert
  • River fish dishesNo Tech Points needed
    Cooking
  • Building
    • BuildingRequires: The Concept of Wood
    • BuildingRequires: The Concept of Wood
      • BuildingRequires: The Concept of Stone
      • BuildingRequires: The Concept of Stone, Woodworking I
      • BuildingRequires: The Concept of Stone, Tool Rack
    • BuildingRequires: The Concept of Wood
      • BuildingRequires: Woodworking I
  • Vegetable dishesNo Tech Points needed
    Cooking
  • Wooden SignNo Tech Points needed
    Anatomy
  • Theology

What this technology unlocks

Objective counts from the same data the technology page lists. Whether a technology is worth unlocking now is your call.

3 documented unlocks

Workstations

  • Resurrection Table I
View full technology details

How this planner reads the data

The planner only draws technologies the publication layer publishes, and it never invents a prerequisite, a cost or a source. Where the game does not document a requirement, the page says so instead of filling the gap.