GK2 Guide

Graveyard Keeper 2 Tech Tree Planner

Choose a technology to see its prerequisites, required points, progression requirements and the steps needed to unlock it.

Unlock Skin and Bones

Nothing is marked as unlocked yet, so every requirement below is listed as a required prerequisite rather than a missing one.

Your next step

Autopsy, Basic is the earliest unmet prerequisite on the path to Skin and Bones.

After that

Then work through the rest of the path in order.

  • Soft partsNo Tech Points neededRequired prerequisite

    Requires: Autopsy, Basic

    Needed for Skin and Bones

  • Requires: Soft parts

Unlock Summary

Prerequisite technologies
3
Total technology points across the path
7
Other requirements
None documented

Required Path

Every technology that has to be researched before Skin and Bones, in dependency order. Technologies in the same step can be researched in any order.

  1. Step 1

    • Autopsy, BasicNo Tech Points neededRequired prerequisite

      Needed for Skin and Bones

  2. Step 2

    • Soft partsNo Tech Points neededRequired prerequisite

      Requires: Autopsy, Basic

      Needed for Skin and Bones

  3. Step 3

Points needed

Counted over the prerequisite graph with duplicates removed, so a technology that two branches share is only charged once.

  • Red Tech Points0
  • Green Tech Points5
  • Blue Tech Points2
Where to get technology points

Other requirements

Requirements that are not a technology, read from the same game data the technology pages use.

No non-technology requirement is documented on this path.

Browse the Technology Tree

All 46 published technologies. A technology your target path still needs is highlighted.

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Category
Available now
Unlocked

46 of 46 technologies

What this technology unlocks

Objective counts from the same data the technology page lists. Whether a technology is worth unlocking now is your call.

3 documented unlocks

Items & Recipes

View full technology details

How this planner reads the data

The planner only draws technologies the publication layer publishes, and it never invents a prerequisite, a cost or a source. Where the game does not document a requirement, the page says so instead of filling the gap.